Hexcel by ADSR is a hex-based MIDI Generator and MIDI sequencer. It is based on a harmonic table that is designed with the focus on creating semi-random patterns. It depends on what you input the interface. With this plug-in, you will have exact control over the amount of complete randomness. These goes for any given sequence on any synth that can take a MIDI input. Most portion of Hexcel’s interface comprises a hexagonal layout, utilizing the consonant table. You can set cell inside the grid to one of a few functionalities.
Hexcel makes as little sense as daylight savings time.
Green cells create ‘active nodes’ in one of a few ways that can be, either upon beginning the MIDI clock, or at a user-specified rhythm, or activated specifically by the client squeezing a button. Dynamic hubs are created with a heading. And they travel over the hexagonal framework in that direction. You use Yellow cells to trigger MIDI notes. Each cell encompasses a MIDI note. This means that every note will play at whatever point a dynamic hub comes into contact with a yellow cell. Likewise, you use Orange cells are to switch the heading of any dynamic hub that crosses it. Red cells erase any dynamic hub that comes into contact with it.
You can use Dark hubs to re-direct dynamic hubs in a randomized mould. Each cell has 6 buttons encompassing it.You can turn them on and off by clicking on the external location of the hexagon. A dim cell with all of its buttons turned off will do nothing. These are very flexible. You can use them to naturally re-direct any dynamic hub into a wanted course.
Finally, there are a few controls on the right-hand side of the screen that permits the client to control the speed that the sequencer runs at, how regularly unused dynamic hubs are produced from Green cells, and so on. The clear button at the foot permits the client to erase all dynamic hubs in case things get as well chaotic. As a MIDI generator, Hexcel does not make a sound on its own.
Image: ADSR